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<title>victorlopez's CGPortoflio Gallery</title>
<link>http://victorlopez.cgsociety.org/gallery/</link>
<description>victorlopez's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Horn</title>
	<link>http://victorlopez.cgsociety.org/gallery/1065751</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g12/387612/387612_1345158689_small.jpg"><br><br>]]>
	</description>
	<pubDate>Thu, 16 Aug 2012 18:11:31 +0000</pubDate>
	</item>
	<item>
	<title>Pygon Sculpt</title>
	<link>http://victorlopez.cgsociety.org/gallery/1065750</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g12/387612/387612_1345158631_small.jpg"><br><br>]]>
	</description>
	<pubDate>Thu, 16 Aug 2012 18:10:36 +0000</pubDate>
	</item>
	<item>
	<title>The Dark Meadow</title>
	<link>http://victorlopez.cgsociety.org/gallery/1008969</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g12/387612/387612_1316646412_small.jpg"><br><br>http://www.thedarkmeadowgame.com <br />
<br />
]]>
	</description>
	<pubDate>Wed, 21 Sep 2011 17:44:18 +0000</pubDate>
	</item>
	<item>
	<title>Enemy sculptz</title>
	<link>http://victorlopez.cgsociety.org/gallery/1008966</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g12/387612/387612_1316644573_small.jpg"><br><br>Sculpt of some enemies from The Dark Meadow.]]>
	</description>
	<pubDate>Wed, 21 Sep 2011 17:36:16 +0000</pubDate>
	</item>
	<item>
	<title>Slashed</title>
	<link>http://victorlopez.cgsociety.org/gallery/1008965</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g12/387612/387612_1316644343_small.jpg"><br><br>Heavy enemy in The Dark Meadow. The cuts represent the swipes you make with your trusty sword against this behemoth.]]>
	</description>
	<pubDate>Wed, 21 Sep 2011 17:32:25 +0000</pubDate>
	</item>
	<item>
	<title>The Dark Meadow, posters</title>
	<link>http://victorlopez.cgsociety.org/gallery/1008963</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g12/387612/387612_1316643880_small.jpg"><br><br>The Dark Meadow is the all-new action-adventure monster-slaying game for iPhone&amp;reg;, iPad™ and iPod touch&amp;reg;. Utilizing the unrivaled visual and gameplay power of Unreal 3 Engine to bring a rich, detailed, fully 3D experience to mobile, The Dark Meadow's powerful storytelling and wicked humor is a mature and modern twist on classic folklore and dark fairy tales.<br />
<br />
sounds fancy ]]>
	</description>
	<pubDate>Wed, 21 Sep 2011 17:24:44 +0000</pubDate>
	</item>
	<item>
	<title>The Iron Sword</title>
	<link>http://victorlopez.cgsociety.org/gallery/1004035</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g12/387612/387612_1314662227_small.jpg"><br><br>Something was terrorizing a children's ward in a hospital. Turns out a demon had possessed a doll and by the time they figured it out no one wanted to enter the ward.<br />
An iron sword was fashioned and during the day while the doll sat quiet the iron sword pierced the doll. The demon tried to escape but the sword did its duty.<br />
In a last ditch effort the demon turned himself into gold. Knowing the greed of man it hoped that in the future someone would take the ugly iron sword out of the gold body and release him.<br />
]]>
	</description>
	<pubDate>Mon, 29 Aug 2011 18:57:10 +0000</pubDate>
	</item>
	<item>
	<title>Batgirl</title>
	<link>http://victorlopez.cgsociety.org/gallery/847655</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g12/387612/387612_1264564328_small.jpg"><br><br>Wearing that skirt might not be a good idea if you're going to be jumping from building to building.]]>
	</description>
	<pubDate>Tue, 26 Jan 2010 21:52:10 +0000</pubDate>
	</item>
	<item>
	<title>Batgirl Sculpt</title>
	<link>http://victorlopez.cgsociety.org/gallery/847653</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g12/387612/387612_1264564014_small.jpg"><br><br>Sculpt for Batgirl. ]]>
	</description>
	<pubDate>Tue, 26 Jan 2010 21:46:55 +0000</pubDate>
	</item>
	<item>
	<title>Isabel Velani</title>
	<link>http://victorlopez.cgsociety.org/gallery/841510</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g12/387612/387612_1263159203_small.jpg"><br><br>This character was created for Paragon Studios.]]>
	</description>
	<pubDate>Sun, 10 Jan 2010 15:33:26 +0000</pubDate>
	</item>
	<item>
	<title>Isabel Velani concept</title>
	<link>http://victorlopez.cgsociety.org/gallery/841509</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g12/387612/387612_1264563731_small.jpg"><br><br>This character was designed for Paragon Studios.]]>
	</description>
	<pubDate>Sun, 10 Jan 2010 15:31:40 +0000</pubDate>
	</item>
	<item>
	<title>Busy night for Skeletor</title>
	<link>http://victorlopez.cgsociety.org/gallery/799954</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g12/387612/387612_1251296455_small.jpg"><br><br>Busy night for Skeletor. <br />
Painted sculpt with lots O' Photoshop.]]>
	</description>
	<pubDate>Wed, 26 Aug 2009 09:20:57 +0000</pubDate>
	</item>
	<item>
	<title>Skeletor</title>
	<link>http://victorlopez.cgsociety.org/gallery/799759</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g12/387612/387612_1251237516_small.jpg"><br><br>Sculpt for painting. Soon to come. Inspired by a sketch from Marko Djurdjevic. http://www.degenesis.de]]>
	</description>
	<pubDate>Tue, 25 Aug 2009 16:58:38 +0000</pubDate>
	</item>
	<item>
	<title>Dekae</title>
	<link>http://victorlopez.cgsociety.org/gallery/815751</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g12/387612/387612_1255473616_small.jpg"><br><br>Portrait of Dekae, he's not a nice person.]]>
	</description>
	<pubDate>Tue, 13 Oct 2009 17:40:18 +0000</pubDate>
	</item>
	<item>
	<title>Dekae sculpt</title>
	<link>http://victorlopez.cgsociety.org/gallery/816135</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g12/387612/387612_1255581681_small.jpg"><br><br>Sculpt of Dekae for final image.]]>
	</description>
	<pubDate>Wed, 14 Oct 2009 23:41:23 +0000</pubDate>
	</item>
	<item>
	<title>The Mighty Cobra Commander</title>
	<link>http://victorlopez.cgsociety.org/gallery/810825</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g12/387612/387612_1254035567_small.jpg"><br><br>The Commander on his way to check his email. Worried the Joe's will show up.]]>
	</description>
	<pubDate>Sun, 27 Sep 2009 02:12:49 +0000</pubDate>
	</item>
	<item>
	<title>The Commander</title>
	<link>http://victorlopez.cgsociety.org/gallery/794506</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g12/387612/387612_1249865352_small.jpg"><br><br>Portrait sketch of Cobra commander. Painting soon to come.]]>
	</description>
	<pubDate>Sun, 09 Aug 2009 19:49:14 +0000</pubDate>
	</item>
	<item>
	<title>Fire Guards on duty</title>
	<link>http://victorlopez.cgsociety.org/gallery/802708</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g12/387612/387612_1251935188_small.jpg"><br><br>These two Fire Guards don't look like they're doing their jobs.]]>
	</description>
	<pubDate>Wed, 02 Sep 2009 18:46:29 +0000</pubDate>
	</item>
	<item>
	<title>Fire Guard Sculpt</title>
	<link>http://victorlopez.cgsociety.org/gallery/802688</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g12/387612/387612_1252039002_small.jpg"><br><br>Sculpt from a sketch for an unreleased title.]]>
	</description>
	<pubDate>Wed, 02 Sep 2009 17:01:45 +0000</pubDate>
	</item>
	<item>
	<title>Boss Wong</title>
	<link>http://victorlopez.cgsociety.org/gallery/792342</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g12/387612/387612_1249346020_small.jpg"><br><br>Boss Wong, character from Stranglehold the game. Actual in game model rendered using Unreal 3.]]>
	</description>
	<pubDate>Mon, 03 Aug 2009 19:33:42 +0000</pubDate>
	</item>
	<item>
	<title>Captain Lee</title>
	<link>http://victorlopez.cgsociety.org/gallery/792344</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g12/387612/387612_1249346569_small.jpg"><br><br>Captain Lee, character from Stranglehold the game. Actual in game model rendered using Unreal 3.]]>
	</description>
	<pubDate>Mon, 03 Aug 2009 19:42:51 +0000</pubDate>
	</item>
	<item>
	<title>concept to wall I</title>
	<link>http://victorlopez.cgsociety.org/gallery/807289</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g12/387612/387612_1253054206_small.jpg"><br><br>Real graffiti artists don't Photoshop their sketches... so I've heard. ]]>
	</description>
	<pubDate>Tue, 15 Sep 2009 17:36:50 +0000</pubDate>
	</item>
	<item>
	<title>concept to wall II</title>
	<link>http://victorlopez.cgsociety.org/gallery/808093</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g12/387612/387612_1253248586_small.jpg"><br><br>Real graffiti artists don't Photoshop their sketches... I keep hearing.]]>
	</description>
	<pubDate>Thu, 17 Sep 2009 23:36:29 +0000</pubDate>
	</item>
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